Warlock 1

Source : How to Dungeon Discord

Entrée

:wellofradiance~2::heatrises~2::icarusdash~2::torches::phoenixdive~1::themountaintop~1::horseman::theslammer~1:1x:reaper:3x:arcweaponsurge:

Upon loading, eager forward. Pop :heatrises~2: and climb the chute. Use :themountaintop~1: and eager to go up faster. Go toward the far knight and :phoenixdive~1: for :reaper:. Kill the knight with :horseman:, collect the motes and orb, skate to the motes by the flag, then dunk. If you have time, swap to :bequest::surrounded:. Proc :torches: on the boss then DPS using :horseman::bequest: and :rainoffire~1: to reload. Once the boss is dead, rally, go to mid, and swap to wasteland loadout. Swing off the plate then :phoenixdive~1: to enter wasteland sooner. Swap off :phoenixdive~1: to animation cancel and fall faster.

Région Désolée

:wellofradiance~2::themountaintop~1::choirofone~1::theslammer~1::rainoffire~1:

When you land in wasteland, jump onto the platforms. Check for blight spawns, then wellskate to them. • If you're first to the blights, break the furthest two and hit Toland • If you're second to the blights, break the closest one then leave to the next set • If there are two people on a set of blights, camp between the remaining blight locations, waiting for the next spawn or by cube entrance if on final set of blights After finishing wasteland, enter the cube hallway. Wait for your teammates to arrive before proceeding to avoid spawning the door.

Cube

:wellofradiance~2::benevolence::phoenixdive~1::lumina~1::aberrantaction~1::theslammer~1::transversivesteps~1:1x:chargedup::orbsofrestoration::insulation::stacksonstacks:3x:utilitykickstart:100x:recovery:

Once at cube, place :wellofradiance~2: and start the encounter once everyone has rallied. Determine the dunk location then collect and dunk the motes. After dunking, return to plate. Swing off the plate and get :lumina~1: kills for Noble Rounds. In subsequent rooms, collect motes and dunk them. Always swing off the plate to :lumina~1: your teammates and :aberrantaction~1: the boss side hob. Swap to :horseman: for boss and kill the one closest to the exit. Do transition.

Pour des techniques et des explications détaillées, lisez le Cube Document & Toland prediction.

Echo de Kall

:prismaticwarlock::needlestorm~1::FOdominance::FOdawn::pblink::vortexgrenade::arcaneneedle::phoenixdive~1::heritage~1::recombination::tessellation::hezenvengeance::elementalhoning::solipsism~1::SOstareater::voidsiphon::insulation::reaper::specialfinisher:

When you arrive at boss, equip boss loadout. Revive teammates, place flag, and start once everyone has rallied. Determine the color of the bottom right dunk then :phoenixdive~1: for :reaper:. Consume nade then :tessellation: the first right knight corresponding to that color. Grab the motes and orbs, then grab the orbs by left knight and flag ads. :heritage~1: the third right knight to finish your motes then dunk bottom right. :pblink: to mid. :phoenixdive~1: then swap to DPS loadout: :prismaticemprift::izanagisburden~1::pathofleastresistance::fastball::solarloader:3x:solarweaponsurge:. DPS.

Mis à jour

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